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Unlocking blueprints by scanning fragments is one of the ways Subnautica subtly nudges the player to dive a bit deeper next time. And scanning isn’t just helpful to gain information on the life of the ocean, either scannable fragments of equipment, rooms, and vehicles are scattered across all depths of the sea bed. Almost everything can be scanned, giving an insight on said life as well as an indication of what, if anything, it can be used for. The variety and work put into the flora and fauna of the game is astounding. Following story elements, extending your base, adding docks for your vehicles, upgrading those vehicles, and gardening means you’re never at a loss for what to do in Subnautica – you’re always working towards something.
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The base-building tied into survival gives players a sense of home even on an alien planet such as this.
#Subnautica game review full#
That fad having died down makes Subnautica’s full release feel fresh, but it’s the amount of thought put into its survival mechanics – and the amount of love too – that really makes it fresh. When Subnautica first appeared on Steam, it seemed to grab onto the survival fad that was going on at the time. Those radio messages often send you coordinates to other escape pods to investigate whether or not those aboard are OK, but mainly to see if they have anything useful you can use. You don’t know why you crashed, but radio messages, out of place structures in the ocean, and general bizarre goings-on allow you to slowly piece things together. Your escape to an on-board life pod saved your life, but now you’re alone on a submerged alien planet and must survive. Giant interstellar ship Aurora has crashed on an alien planet. I’ve spent three years in and out of the game, but even now it still continues to frighten, amaze, and surprise me – in some cases, all at the same time.
#Subnautica game review professional#
It’s one of those titles that looked destined to stay in Early Access, but Unknown Worlds Entertainment continued to work on Subnautica, and it’s now the most professional Early Access title ever to come out of the other end. I’ve been dipping into Subnautica ever since its Early Access inception towards the end of 2014. Subnautica is one of the original Early Access triumphs, and in my view, the best of them all.
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